A game about what you'd keep
What would you keep?
Moments fall like stars. Catch five before you can overthink it. Your thumb answers before your inner critic does.
Free. No account. No ads.



The idea
Ask people what matters, and you get the right answer.
Not always the true one. Keep doesn't ask. It gives you 45 seconds and watches what you grab.
How it works
Catch. Look. Live it.
Catch five.
A slow coffee. Dinner with old friends. A trail you've never tried. Tap the ones you'd keep. Your sky holds five.
See your sky.
Your five draw a constellation, and it gets a name. The Warm Comet. The Steady Hearth. No score. A picture of you.
Make one real.
Pick one star that could happen this week. Say when and who with. Keep checks back to ask how it went.
Your sign
Your thumb vs. your story.
After five drops, Keep finds your sign: the why you grab fastest.
Then it puts that next to what you said mattered. Sometimes they agree. Sometimes they don't, and that's the interesting part.

Your list
From a star to a Saturday.
The stars you catch become plans. When the week is up, Keep asks one question: did it happen?
Yes or not this time. No streaks, no guilt.

Kept
Look at all you did.
What you reach for, what you do, and what you're glad you did. Three different lists. Keep shows you all three.
Over time you see who was there and how your sky changes.

Seven whys
Every star carries a reason.
You never see them while you play. They show up afterward, in the colors of your sky.
Ways to play
One drop a day. Or more.
Today's drop
The same 21 stars for everyone, once a day.
Drift
Ten stars fade. Hold to keep them lit.
Slow drop
One drop, falling across a whole day.
Match
Send a drop. Guess what your friend kept.
Circles
A small group, one daily, a weekly card.
Private by design
Your sky stays on your phone.
Keep only shares anonymous counts, like how many people caught a star today. Read the privacy policy.
- No account, no email, no name
- No ads, no tracking
- Your history never leaves the device
- Friends see a star name, not you
- Not therapy. Not a test. A game.
45 seconds. Five stars. One sky.
Keep is in beta on iPhone. Want in? Send us a note.
Join the iPhone beta